Why wont the spaceship go in astro knights?
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Those who are looking for an answer to the question «Why wont the spaceship go in astro knights?» often ask the following questions:
❔ Wheres your spaceship in astro knights?
The spaceship in Astro knight is located in the mud next to the windmill
- Where to go with spaceship in astro knights?
- What fuel does the spaceship use on astro knights?
- Where did my spaceship go on astro knights island?
❔ Where is the spaceship in astro knights?
in the swamp mud you need the manure the guy gives you so you enter the windmill on top then use the manure on the fly step.
- Where does the spaceship go on astro knights island?
- How do you costumize your spaceship in astro knights island?
- How do you get a spaceship on astro knights island?
❔ Where is the spaceship on astro knights island?
ship,go forth til u get to the spaceship, put in 56,52 (u may have to get the note from the princess's room) 56 in the x 52 in the y, click launch..and u'll be on ur way Posted: aug 06, 2009 10:21 pm
- How do you get the spaceship on astro knights island?
- How do you get to the spaceship in astro-knights?
- How do you launch the spaceship on astro knights island?
10 other answers
Why wont the spaceship go on poptropicas astro knights island when i already have the new fuel? Because you have to tpe in the numbers Y-56 X-52 How do you power the spaceship in poptropica astro ...
Once you have built a new spaceship on Astro Knights Island, it will park on top of the castle whenever you leave the island. Why wont the spaceship go in Astro Knights? Did you go to the computer ...
On Astro Knights, if you leave the island from space, the spaceship parks on top of the castle in Arturus. To replay the island, you would have to create a second username. You can have as many as ...
The princess hath been kidnapped and taken to the far reaches of space. Thou must assemble a space vessel and fly among the stars on an intergalactic quest to rescue her and save the kingdom of Arturus in the online virtual world, Astro-Knights Island. For walkthroughs on Astro-Knights Island, scroll down. Tip: Trying to get back to space? Look for your spaceship on top of the castle.
Astro-Knights Island was the 9th island on Poptropica, and it is a space-related island that was released for Early Access (costs 250 credits) on June 3, 2009, and to the public on June 10. It is considered one of the more difficult islands due to it's length and some parts are quite puzzling.
Go into Mordred Museum to the left. Talk to the guy there, collect the pamphlet, then use the coin to be let in. Go to the top floor and run right. Click the stacks of books to get the library slip. Leave and go right, into the castle area. Enter and go right, through another smaller door. You'll arrive in the library.
Click the lever and quickly go forward. Shoot an Ice Arrow at the dragons mouth when it hangs open. (You might have to try this a few times. It is very hard and the dragon has to be at a different angel sometimes.) After the dragon falls into the lava below, the fire knight will come and join you.
Unfortunately latter that day an urgent call from a scientist on Astro-Knights island informed the head of Police that an seriously infected Poptropican (the poptropican even had his eye turned to metal) had escaped from isolation and was making his way over to The main island via a blimp.
Walkthrough - Astro knights island Walkthrough for Poptropica Astro Knights Island PC: At the start go to the fountain and there will be a gold coin hidden in the water keep on going right and to the castle go to the right door down the bottom and go into it and at the end of the room there will be a secret letter and pick it up. go to the door on the left and there will be a libray youll have to pick up the two books and on the little shelf down the bottom of the library you click on the ...
Did you go to the computer and hit launch??
We've handpicked 21 related questions for you, similar to «Why wont the spaceship go in astro knights?» so you can surely find the answer!
How do you power the spaceship on astro knights island?
On Astro Knights Island, you need a power source for the saucer Excalibur. Since you have used your manure, you need another power source. The alien invader in the castle dungeon probably uses the same type of power. Go into the Dungeon by way of Mordred's underground lab. (see related question) There's only enough power to reach X-52 Y-56, the robot moon, so enter those coordinates and press launch. When you reach the Pewter Moon, you will exchange the saucer and build your own new spaceship.
When do you make a spaceship on astro knights island?
You will use the saucer Excalibur to reach space, then build a spaceship on the Pewter Moon. (see related questions for how)
How do you build a new spaceship on astro knights island?
When you crash land on the Pewter Moon, go to the mechanic inside the big building to your right (Astrozone). When you come back, use the holo-pad to design your ship. (The design actually makes very little difference in the effectiveness of the spaceship.) You can re-design anything by returning to the holo-pad on the moon.
How do you get the alien spaceship on astro knights island?
The hovercraft in the mill will let you reach the alien saucer Excalibur in the mud swamp. You will have to get a new green fuel cell for it, and there is one in the captive robot in the dungeon. (see related question)
How do you get to the spaceship on astro knights island?
Remember the "Mystical Weapons of Arturus"? Collect it, then jump onto the pink spring-flower to the left. By "spring" I don't mean the season. Soon it will launch you straight up! Get what I mean? Move a little in the air, to land on the next flower, to your right. Keep going this way until you reach your spaceship again.
How do you make the spaceship go on astro knights island?
To power the saucer Excalibur, you have to get a new green fuel rod. There is one in the robot invader in the dungeon, but you have to enter the back way. Once you have a new spaceship from the Pewter Moon, it gos through space as controlled by your mouse cursor.
How do you make the spaceship work on astro knights island?
You can reach the crashed saucer excalibur by getting the hovercraft from the attic of the Mill (which runs on manure). You will need to replace the broken green fuel rod in the saucer, and then enter the coordinates from Mordred's missing journal page (X-56 Y-52). (see the related questions for each)
How do you power the spaceship in poptropica astro knights island?
to power the spaceship go to the right after the castle then talk to the first man you see he will then give you a bag of manure. then go to the roof of the wind mill and click use on the manure ...
How do you start the spaceship on astro knights island poptropica?
You have to get the fuel rod
How do you start the spaceship on astro knights on poptropica?
Go into the Non-Fiction area. Notice the golden plaques with letters on them. Click on the strangely colored brick behind the one with “ McM “. A secret passageway to the castle dungeon will open.
What do you do with the spaceship on astro knights island?
The saucer Excalibur has crashed in the mud swamp. If you can replace its damaged green fuel rod, it can take you into space. (see related questions)
What do you press to launch the spaceship on astro knights?
If you have landed your spaceship on a planet, just press "launch". If you have landed on Arturus, the spaceship is on top of the castle. (If you have not yet gone into space, see the related ...
How do you get back to your spaceship on astro knights island?
Once you defeat the Dragotank, the red knight (Sir Pelleas) will join you in your mission. Back at your spaceship again, press “Launch“. Then press the “Teleport Home” button. Ice Planet. Start flying in a south-east direction. The coordinates to the Ice Planet are 73, 83. The only problem is, the planet is protected by three space sharks!
How do you get the spaceship to fly on astro knights island?
you get the green stuff an dthen put it in
How do you get the spaceship to work on astro knights island?
How do you make the spaceship work on Astro Knights Island? You can reach the crashed saucer excalibur by getting the hovercraft from the attic of the Mill (which runs on manure).
What is the code for the alien spaceship on astro knights ii?
What is the code for the spaceship in the mud on Astro Knights Island? The coordinates are X-56 Y-52 and you can enter them with the two dials once you have obtained a new Fuel Rod for the saucer...
Where did my my spaceship go when i left astro knights island?
If you leave the island or log off while in space, or return to Arturus for any reason...Your spaceship parks on top of the castle.
How do you fix the spaceship in the mud on astro knights island?
While Mordred's hovercraft runs on manure, the saucer is advanced technology. It has a green fuel rod that has been broken. You need to get a replacement fuel rod.For the procedure, see the related question.Setting the coordinates, you will find that none of the planets is in range. Go to the moon mentioned on Mordred's missing journal page, at X-56 Y-52.When you build a new spaceship, there is a single-click launch button.
How do you get more fuel for the spaceship on astro knights island?
How do you get up to the jungle planet without a spaceship in Astro knights island on poptropica? You can't get to Jungle planet without a spaceship. You can make a spaceship at the moon.
How do you get the spaceship to the moon on astro knights island?
You have to replace the fuel rod and get some better coordinates. (see related questions below)
How do you power up the ailian spaceship on poptropica in astro knights?
go to the castie